Introduction This literature review began as an
investigation on mobile learning but really ended up reviewing a far
wider range of issues such as the digital divide and barriers such
as prevailing attitudes and fears. It has led me to consider mobile
technologies not so much as something separate from e-learning but
as a natural progression in our networking and communication capabilities,
taking learning outside the classroom and outside school hours.
Are the advancements in the small portable devices going to
provide the possibility of one-to-one
computing (one computing device for each student)? Could this give
us a chance to realize the vision to foster technological and new
media literacies (Chan et al., 2006)? How can we harness the enthusiasm
and popularity of these mobile devices amongst this generation of
students to add value to education and enhance the learning/teaching
process? The purpose of this essay is to investigate
the opportunities provided to education by mobile technologies in a balanced unbiased way so the advantages and disadvantages
are equally considered. Contents 2. Technological
Opportunities 3. Developing
a Teaching Methodology 4. Issues
Facing the Implementation of these Technologies.
1.
A learner centred approach
1.1.
The Student Needs
Most of our present generation of students were brought up as Digital Natives (Prensky) using computers
and mobile phones. The immediacy
of Short Message Service (SMS) instant messages has become the norm. We may hear the older
Digital Immigrants complaining about the
limited size of screens and buttons on MWDs but “it is precisely the
combination of miniaturization, mobility, and power that grabs today's
Digital Natives.” (Prensky,
2005) Mobile phones are now owned by 95% of Australians
(Low, 2007) opening the possibilities for mobile communication in
education (Viteli, 2000). Dede (2005) considers the
needs of today’s students in terms of their “Neomillennial Learning Styles”. Students
are now fluent in multiple media, they prefer to collectively “seek,
sieve, and synthesise” experiences rather than individually locate
and absorb information from a single best source.
They want active learning experiences based on real or simulated
experience with opportunities for reflection.
Their preferred medium for expression is nonlinear, associational
webs of representation rather than linear "stories" and
they want to be co-designers of their learning experience so they
can personalise it according to their individual needs and preferences
(Dede, 2005). Sword & Leggott, (2007)
believe that that if the Ne[x]t
Generation of students are to face the intellectual, technological,
and cultural challenges of the future without losing sight of the
past we will need to adopt teaching methods that will cultivate their
ability to see both forwards and backwards.
They suggest the following seven key strategies to do this: These Digital Natives, the Ne[x]t
Generation with Neomillennial
Learning Styles, do not want to memorise endless facts because
today’s facts are often tomorrow’s history.
They want and need skills for the future. “The tolerance
of consumers for a traditional pedagogical approach is fast disappearing.”
(Peters, 2005)
1.2.
New Pedagogies
|
| The Technology |
Capabilities |
Instructional Use |
Pros |
Cons |
| Ipod |
Able to download, store and play a range of audio/video
files: music, audio books, podcasts, photos and video. Contains an address book and calendar. Can add microphone to create podcasts. |
Current leading platform for m-learning, with 47% of trainers
and educators using m-learning indicating they target iPods
for the delivery of their content. (Low, 2007) Exchange information files, collaborate, can provide
visual step-by-step directions |
Popularity Immediacy of information |
Cost One way communication, no interactivity Small screens |
| Smart Phone |
3G (Internet equipped) mobile combines telephone capability with a PDA, camera, video, mass storage,
MP3 player, internet access and networking Download, store, display, and create
text audio and video and exchange media via MMS, email and SMS |
Second-most popular platform for m-learning. (Low, 2007) Enables collaboration, and interactive
learning. Scientific data collection, visual journalism (photos) |
Combines computing and communication
capabilities Compact |
Small Screen Small keyboard Cost |
| The Technology |
Capabilities |
Instructional Use |
Pros |
Cons |
| Personal Digital
Assistants (PDAs) |
Plays audio, video and flash movies Includes computing power, Internet
access and emails, notepad, address book, pen stylus Word processing. |
Third most popular for m-learning platform.
(Low, 2007) Able to connect to the Internet
and interface with both synchronous and asynchronous communication
tools enabling collaboration. Internet browsing capabilities
provide a mobile research tool |
Supports Interactivity Larger screen Cost |
Bigger than pocket size Tedious for long text entries |
| MP3 Player |
Download and listen to music, podcasts
and audio lectures, audio books. Some can record information. |
Listen to lectures or language
lessons (any audio resource |
Compact, light |
One way communication, no interactivity |
| USB Drive |
Storage device |
Easily transferring data between
computers or school and
home, |
Small and portable |
Single purpose device |
| E Book reader |
Download, store and display text-based
materials |
Listen to book while active Reading or marking |
Large screen and easy to read |
Single purpose device |
| The Technology |
Capabilities |
Instructional Use |
Pros |
Cons |
| Ultra-Mobile
PC |
Same capabilities as a tablet PC
but much smaller Touch sensitive screen |
Mobile computing functions Immediate processing and analysis
of data |
Good for viewing multimedia and Web |
Small keyboard Cost |
| Laptop/Tablet
PC |
The most complete and functional
system |
Extensive use in most subjects |
Portability of full functions Cost |
Can not be used while walking Cost |
| Proximal learning technologies such as |
Global Positioning Systems
(GPS) |
Applications in geography, orienteering, archaeology, architecture,
science, and maths. While RFID and GPS may be used to passively alert the learner
and automatically offer content (‘passive’ use), |
Good for distance education and
field trips |
May infringe privacy |
| Radio Frequency Identity
|
Tags (small microchips) embedded in an object are able to
exchange basic wireless information with specially designed
hardware readers including mobile phone, a Pocket PC or PDAs.
|
RFID enabled mobile phones with in built read and write capabilities. |
Object Specific Reprogrammable |
Limited use for one item. |
| The Technology |
Capabilities |
Instructional Use |
Pros |
Cons |
| 2D Barcodes |
2D barcodes can be used to overcome
the limitations of the small keypads on most mobile devices. |
2D barcodes must be observed and voluntarily interacted with
by the learner (‘active’ use). This can be used to assist face-to-face
exchanges |
Low cost way to transfer data |
Limit in size of data |
| RSS |
RSS is a family of web feed formats
used to publish frequently updated content such as blog entries, news headlines or podcasts. as |
RSS can be considered as
a 'social glue' to keeps learners and teachers actively
in touch with each other. RSS 'feeds' can be directly read on
mobile devices such as mobile phones and PDAs. |
Easy way to keep up to date- automatic
distribution |
Not personalised |
In order to utilize the mobile technologies, outlined in the
previous section, it will be essential to create learning materials
in formats that are compatible and easily accessible with all of these
various devices (Corbeil & Valdes-Corbeil, 2007).
This highlights the “need for standards-based, portable content
that can be reused in multiple environments and for different pedagogical
purposes” and for “publishers to focus on 'granular' and highly 'portable'
content that can be used and repurposed easily” (Reynolds, 2005:para.4,
cited in Ragus 2006). Rae’s glossary (in Kukulska-Hulme
& Traxler, 2005) defines this characteristic as ‘bite-size’ gobbets of information designed to be short enough to be
readable on a Pocket PC or mobile phone, for example about 800 words
plus a couple of pictures (p.197). Reynolds suggests that this
can achieved easily by building and providing teaching templates or
“how-to” models that can be reused on multiple platforms. This means the design needs to be standardised
according to the Shareable Content Object Reference Model (SCORM)
to make them portable across platforms and devices. (Kukulska-Hulme & Traxler, 2005,
p.34)
The next question is how can we use
these MWDs to enhance teaching and learning? Can mobile technologies
be used to promote deep knowledge and transferable skills?
We can begin to answer
these questions by considering how to use the devices can be used
to “facilitate listening, observing, imitating, questioning, reflecting,
estimating, predicting, hypothesising and practicing functions” (Edwards,
R. 2005, p.52). Alternatively, these questions can be considered from
simpler learning activities suggested by Prensky and Brown, the “Four
R's” for Net Generation learning:
o
Record: The learner as a gatherer and “builder” of new
knowledge.
o
Reinterpret: The learner as an analyst of existing data
to discover new knowledge.
o
Recall: The learner as a user of existing information
and resources.
o
Relate: The learner as part of a social context and a
network of knowledge.
(Prensky 2001a, 2001b; Brown, 2002, cited in Low
& O’Connell, 2006).
M-learning does offer
the opportunity for a contextualised authentic learning experience
but it still needs skilled facilitation and guidance from teachers
if learners are to benefit. Skilled
facilitation and guidance can help to deepen their understanding of
these situated activities (Low & O’Connell 2006).
Much like many other new technologies,
how they are used is really only limited by ones imagination and proficiency
with the tools. Below is a
list of just some ideas for use in education:
·
Administration:
o
Automated
mobile data recording such as making the roll on a PDA and sending
it directly to the administration office.
o
Text
message automatically sent to parents who’s children are absent (reduce
truancy)
o
Course
or class administration- student records on PDAs
·
Organisation:
o
Daily
news sent directly to teachers and students with a PDA or mobile phone.
o
Room
changes or messages instantly sent by SMS to teachers and students
o
mobile
technologies such as Barcodes for libraries
·
Teaching
aids:
o
Flexible
learning provided for distance education students by recording and
transmitting lessons via Pod casts.
o
Field-trip-based
and outdoor learning extending scope of current education
·
Learning
support tools:
o
Scientific
data collection
o
Visual
journalism- Creative cell phone photos can inspire students' creative
writing via caption or story contests.
o
Virtual
library of electronic documentation in our pockets at an affordable
rate.
4.1.
The Digital Divide
The Digital Divide refers to the chasm between the “haves”
and the “have-nots” of digital devices.
Overcoming this issue of device ownership, having one-to-one
computing, is an essential hurdle that must be crossed if we are to
cross this chasm that causes this digital divide.
Narrowing this digital divide is possible if the cost of the
digital devices drops enough for every single student to have one
(Chan et al., 2006). The relative low cost of mobile phones may provide the means
to cross this digital divide.
4.2.
Attitudes and Fear
Educational conversations about mobiles in schools
are still dominated by questions of control & regulation (Goggin,
2005). It is public knowledge
that the SMS casting service available on mobile phones was used to
gather people to the 2005 Cronulla riots.
This type of incident causes “moral panics” which are often
associated with the regulation of sub-cultural groups by dominant
groups (Goggin 2005). People are afraid of these negative possibilities.
The existing conservative 'social and hierarchical ' structures
in educational institutions makes them slow to change and adverse
to these types of risk. The use of SMS casting service is still bogged
down in issues such as the cost of the calls and who pays.
A
mobile learner is able to:
o
upload information to
web-based tools,
o
interact with the tools
using mobile internet,
o
integrate web 2.0 services
and
o
share mobile learning
resources.
These abilities can be
used to construct a 'mobile, social ecology' surrounding a mobile learner (Low, 2006).
M-learning does have the potential to free
up teachers from the delivery of materials to focus on the management
of learning ways that will prepare students for their future in the
information age. However, the
adoption of this innovation would probably redefine the role of teachers. Traxer (2005) describes an interesting possible
outcome. It could mean less face-to-face contact with students and
the development of content and learning objects may be done by what
he calls “‘para-academics’ (staff skilled in learning materials, design,
graphics, technologies and content) (Kukulska-Hulme & Traxler
2005, p.30).
Howard (2005, cited in Chan et al.) predicts that cell
phones and wireless devices will “allow global participation on a
scale not yet seen. New online communities will emerge and social
networking will expand. Free access to information and a means for
anyone to participate will be available to huge numbers of people
previously excluded from the information age. This will have a significant
impact in politics, government, business, religion and education on
our institutions”. (p.18)
o
Blending informal and
formal environments with pervasive computing as a threat to a balanced
life.
o
Challenging data security,
integrity, and privacy issues.
o
Being co-opted into the
industry logic of a persistent digital divide.
o
The high environmental
and ecological costs of low-cost pervasive computing.
Chan et al., (2006)
These issues certainly
warrant further discussion but I must refer you to the article by
Chan et al. (2006) for this.
Useability issues
limit the use of MWDs to certain tasks that are “content light”. Chan et al. (2006) argue that three factors
“will create the potential for a new phase in the evolution of technology-enhanced
learning, characterized by ‘seamless learning spaces’.” (Chan et al.,
2006, p.)
Ragus (2006) agrees that mobile learning has an enormous potential for
the teacher’s ‘kit of creative practice’ but he warns that we will
need a planned and structured system that incorporates this technology
into the day to day operations of learning organisations, from administration
to learning delivery and from staff to the learners” if we are going
to realise the potential. So many educational innovations have failed to add value
to education, not because they lack potential, but “because of poor
adoption, implementation, institutionalization, and support strategies”
(Tinker et al, 2007).
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3
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G. ( 2005) Mobile Technologies for Learning.
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K. and Traxler, J. (2005)
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A., Madden, M., & Hitlin, P.(2005)
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to a fully wired and mobile nation
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